Home › Forums › Deck Building › Questions on Spellbooks and other things also
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Cory Jones.
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October 11, 2023 at 12:54 am #265155
Dzhiva
ParticipantHere are some questions about spellbooks:
Giggly Bunslappers (spellbook for Fey Ticklebottom) has an activated ability to “Destroy a Limp Wand”. Am I assuming correctly that it destroys a Limp Wand in a hand or discard pile, and not just any Limp Wand? You can’t destroy a Limp wand from your draw pile or your opponents, can you?
Congested Digested (spellbook for Snotia the Viscous) has an activated ability that avoids an attack and all future attacks this turn. The problem is that activated abilities can be activated only during your turn. What’s even worse is that if you look at the “turn sequence” reminder, it suggests that activated abilities can be used only when you play and buy cards, not when the Mayhems are played. Therefore, the only use for this spellbook’s ability would be to avoid redirected attacks. You can’t even avoid effects from Wee-Woe Warlocks or Defensive Suppository Nuke, since they are not technically attacks. This uselessness just doesn’t look intentional.
Some other things:
Can players with no chips use effects that require them to “lose half of their chips”?
Can players kill themselves using effects like “pay 2 hp” when they have 2 hp?
Can the ability of Helmet of Horror (and cards like it) be used several times a turn?
Are defensive abilities of cards like Wee-Woe Warlocks considered attacks?
We want more Huge Blobies, why are there so few of them?
It seems that Dingler Mount and Wizard Waste miss their “Activated Ability” sign. Or Gummy Archimage has a useless one.
If you kill a foe with Bing Ryerson the Insurer’s Mayhem, do you gain a Standee?
Do you have to use Attacks on the cards you play? Do you have to kill even if you don’t want to?
When playing Mayhem Q. In the English wording it seems that the active player becomes a target, although I’m not sure. In the Russian version, I believe, it says that the active player chooses targets. Either way, it’s confusing. What happens if the Pythox Lzr-Wulf (dmg to the weaker foes), Genital Harpies (dmg for each limp wand), Fatality Fighter (choosing dwt on kill), and Battle Sax (targeting left and right foes) are on the table when this plays? Who gets attacked? It seems simpler and more chaotic, if every attack activates against everyone, with all confusing “aftereffects”, like Fatality Fighter’s being discarded.
Jesus Fucking Christ, that’s a lot… I know that most of these rules can be agreed upon locally, but I still wanted to get an answer from Cory to find out how this “should have” worked.
October 11, 2023 at 8:42 pm #265156Damoizgod
ParticipantI’m not Cory but;
Can players with no chips use effects that require them to “lose half of their chips”?
The games I’ve played have never allowed it as the rule is pretty literal.
Can players kill themselves using effects like “pay 2 hp” when they have 2 hp?
I’d say yes but I’ve not had this come up. You can definitely attack yourself so it stands to reason you can do this. You’d still get a dead wizard token though.
Can the ability of Helmet of Horror (and cards like it) be used several times a turn?
Cory has definitely answered this before and he said no, the ability from helmet of horror can only be used once per turn.
Are defensive abilities of cards like Wee-Woe Warlocks considered attacks?
I don’t recall the specific defense ability of this card but when attacks get redirected then they are still indeed attacks and can be defended again. That’s how I’ve been playing.
We want more Huge Blobies, why are there so few of them?
I’m down with more huge blobies. Maybe there will be some sweet satanic blobies in A3.
It seems that Dingler Mount and Wizard Waste miss their “Activated Ability” sign. Or Gummy Archimage has a useless one.
I imagine it was an oversight haha.
If you kill a foe with Bing Ryerson the Insurer’s Mayhem, do you gain a Standee?
I would say no… We’ve been resetting he standee should a maybe ever kill anyone… That might be incorrect and which ever played had last killed someone should maintain control of the standee though. Both are plausible.
Do you have to use Attacks on the cards you play? Do you have to kill even if you don’t want to?
Ive always played the game literally. So yea if you don’t wanna attack someone then don’t play the card. Sometimes the extra abilities on cards are not wanted but you can’t pick and choose which ones you take haha.
October 11, 2023 at 11:09 pm #265157Cory Jones
Participanthey great questions, here are the answers
Bunnslapper, that was a misprint (it should be destroy a limp wand in your hand or discard pile)Snotia also a misprint should have had DEFENSE then activate symbol, so yes you can use it on other peoples turns
the rule is cannot PAY health that kills you. so no you could not pay the 2 health.
(but yes you can kill your self with other effects like attacks)no, activate abilities are once per turn, we always make it clear if you can use it multiple times
the Warlock example is NOT an attack unless it says Attack it is not an Attack, to be clear REDIRECT IS an attack.
what would you need more than 2 bloobies for? push them together and…
they should have both had the activate symbol, it was an oversight (dingler mount, etc)
On BING, yes, YOU played the mayhem, so you control it, its an exception where you actually kill WITH a mayhem
YES you have to resolve everything on a card you play UNLESS it has the activation symbol so yes you have to attack
Mayhem Q is easy, the active player PICKS the targets he isn’t the target…
again great questions !!!
-cory
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